Friday, 8 February 2013

SiSi New Ship Testing

 As you may or may not be aware, there are some very interesting ships that have been posted to SiSi. These consist of a Jovian Battlecruiser, called the Gnosis, and five pirate faction rookie ships, one for each pirate faction. I'll go over the Gnosis first.

The Gnosis is, aside from T3 ships, the most versatile ship in the game. It's 6-6-6 slot layout and bonuses to every gun type mean you never know what it's going to throw at you. From an armour missile spamming bastard to a shield blaster shooting bastard, this ship could be anything. 

So there's my fit. Now on any other ship a dual tank would be laughed at and I would be called a noob, but it genuinely seems to work fairly well. Other single tank loadouts that may work are cap boosted triple reps, but it will be nowhere near as effective as a triple rep Myrmidon, or a passive shield tank, but this will be nowhere near as effective as a Drake. 

 
In the first fight, the guns are tested more than the tank and they perform well. 

After I warp to the next CA, I get attacked by a lot of ships, but my Gnosis is able to stay alive for a while before its armour tank is overcome. Another important thing to notice about the Gnosis is that it has no resistance holes, all shield resists are 27.5/27.5/27.5/27.5 and the armour resists are 32.5/32.5/32.5/32.5. As a final word on the Gnosis, speculation on the forums points to it being a 10th birthday present to all of us, which would make sense since Eve's 5th birthday was marked with a Jove shuttle.

 Next we have the pirate ships, I'll start off with the Echo, the Angel Cartel's rookie ship. To sum its performance up, it feels like a mini-Dramiel.
 One main problem is the lack of cap, it will only last for 20 seconds with everything running. The signature radius was also a problem, as I noticed when I got insta-popped after landing, which means no battle photos.
The next ship is the one I see the most potential in: the Violator. Though its appearance is disappointing- it's only a Velator with a paint job, its bonus to webs and damage more than make up for it. It's sort of like a mini-Vigilant in the same way the Echo is a mini-Dramiel.

 150 DPS on a noobship. Not bad. The main downside of it is that its very fragile, and it's hard to orbit in range of your target, though switching to Null ammo would have stopped that.

I managed to survive a lot longer than I did in the Echo and got away a few shots, though I notice that exploding quickly will be a trend in these ships.

I didn't have time to test these, but they look semi reasonable, although the Immolator literally looks brilliant, which is why I put a photo of it next to it.


 Those bonuses may look familiar to a Bhaalgorn's, and that's because they are.

 Last but not least the Guristas' ship called the Taipan. This one looks like it's got a lot of potential for a long range ship; similar to a Worm but with a weaker tank and drone bay.
As for the seeding of these, I assume they will be handed out at their respective NPC stations in a similar way to how noobships are seeded at the moment. All of the changes coming in Retribution 1.1, including the Battlecruiser rebalancing, duelling and info panels.
Fly safe

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